Publications Related to Gaze-Based Interaction

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1.

Mulvey, Fiona Br'id; Mikitovic, Marek; Sadowski, Mateusz; Hou, Baosheng; Rasamoel, Nils David; Hansen, John Paulin Paulin; Bækgaard, Per

Gaze Interactive and Attention Aware Low Vision Aids as Future Smart Glasses Inproceedings

In: ACM Symposium on Eye Tracking Research and Applications, pp. 1–4, 2021.

BibTeX | Tags: Eye tracking, Gaze interfaces for wearable computing, Gaze-aware systems, Gaze-based assistive technologies, mixed reality, Virtual reality, vision aids, vision loss

2.

Sidenmark, Ludwig; Mardanbegi, Diako; Gomez, Argenis Ramirez; Clarke, Christopher; Gellersen, Hans

BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement Inproceedings

In: ACM Symposium on Eye Tracking Research and Applications, Association for Computing Machinery, Stuttgart, Germany, 2020, ISBN: 9781450371339.

Abstract | Links | BibTeX | Tags: Eye tracking, Eye-head coordination, gaze interaction, Gaze interaction in 3D (VR/AR/MR & real world), Gaze-supported multimodal interaction, Refinement, Virtual reality

3.

Minakata, Katsumi; Thomsen, Martin; Hansen, John Paulin

Bicycles and Wheelchairs for Locomotion Control of a Simulated Telerobot Supported by Gaze- and Head-Interaction Inproceedings

In: Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, pp. 371–378, Association for Computing Machinery, Corfu, Greece, 2018, ISBN: 9781450363907.

Abstract | Links | BibTeX | Tags: accessibility, Eye writing, gaze interaction, human-robot interaction, Telerobot, Virtual reality

4.

Pfeuffer, Ken; Mayer, Benedikt; Mardanbegi, Diako; Gellersen, Hans

Gaze + Pinch Interaction in Virtual Reality Inproceedings

In: Proceedings of the 5th Symposium on Spatial User Interaction, pp. 99–108, ACM, Brighton, United Kingdom, 2017, ISBN: 978-1-4503-5486-8.

Links | BibTeX | Tags: Eye tracking, freehand gesture, gaze, Gaze interaction in 3D (VR/AR/MR & real world), Gaze-supported multimodal interaction, interaction technique, menu, multimodal interface, pinch, Virtual reality