Publications Related to Gaze-Based Interaction

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1.

Bonikowski, Leszek; Gruszczy'nski, Dawid; Matulewski, Jacek

Open-source Software for Determining the Dynamic Areas of Interest for Eye Tracking Data Analysis Journal Article

In: Procedia Computer Science, vol. 192, pp. 2568–2575, 2021.

BibTeX | Tags: Usability and UX evaluation of gaze-based interfaces

2.

Rivu, Radiah; Abdrabou, Yasmeen; Pfeuffer, Ken; Esteves, Augusto; Meitner, Stefanie; Alt, Florian

Stare: gaze-assisted face-to-face communication in augmented reality Inproceedings

In: ACM Symposium on Eye Tracking Research and Applications, pp. 1–5, 2020.

BibTeX | Tags: Gaze interfaces for wearable computing, Gaze-aware systems, Usability and UX evaluation of gaze-based interfaces

3.

Hansen, John Paulin; Rajanna, Vijay; MacKenzie, I Scott; Bækgaard, Per

A Fitts' law study of click and dwell interaction by gaze, head and mouse with a head-mounted display Inproceedings

In: Proceedings of the Workshop on Communication by Gaze Interaction, pp. 1–5, 2018.

BibTeX | Tags: Gaze interaction in 3D (VR/AR/MR & real world), Gaze-controlled GUIs, Usability and UX evaluation of gaze-based interfaces

4.

Kangas, Jari; Rantala, Jussi; Akkil, Deepak; Isokoski, Poika; Majaranta, Päivi; Raisamo, Roope

Delayed haptic feedback to gaze gestures Inproceedings

In: International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, pp. 25–31, Springer, Berlin, Heidelberg 2014.

BibTeX | Tags: Usability and UX evaluation of gaze-based interfaces

5.

Dybdal, Morten Lund; Agustin, Javier San; Hansen, John Paulin

Gaze input for mobile devices by dwell and gestures Inproceedings

In: Proceedings of the Symposium on Eye Tracking Research and Applications, pp. 225–228, 2012.

BibTeX | Tags: Gaze interfaces for wearable computing, Gaze-controlled GUIs, Usability and UX evaluation of gaze-based interfaces

6.

Hansen, John Paulin; Aoki, Hirotaka

Methods and measures: An introduction Incollection

In: Gaze interaction and applications of eye tracking: Advances in assistive technologies, pp. 197–204, IGI Global, 2012.

BibTeX | Tags: Eye writing, Usability and UX evaluation of gaze-based interfaces

7.

Aoki, Hirotaka; Hansen, John Paulin; Itoh, Kenji

Learning gaze typing: what are the obstacles and what progress to expect? Journal Article

In: Universal Access in the Information Society, vol. 8, no. 4, pp. 297–310, 2009.

BibTeX | Tags: Eye writing, Usability and UX evaluation of gaze-based interfaces

8.

Mateo, Julio C; Agustin, Javier San; Hansen, John Paulin

Gaze beats mouse: hands-free selection by combining gaze and emg Incollection

In: CHI'08 extended abstracts on Human factors in computing systems, pp. 3039–3044, 2008.

BibTeX | Tags: Gaze-based assistive technologies, Gaze-supported multimodal interaction, Usability and UX evaluation of gaze-based interfaces

9.

Aoki, Hirotaka; Hansen, John Paulin; Itoh, Kenji

Learning to interact with a computer by gaze Journal Article

In: Behaviour & Information Technology, vol. 27, no. 4, pp. 339–344, 2008.

BibTeX | Tags: Eye writing, Gaze-based assistive technologies, Usability and UX evaluation of gaze-based interfaces

10.

Itoh, Kenji; Aoki, Hirotaka; Hansen, John Paulin

A comparative usability study of two Japanese gaze typing systems Inproceedings

In: Proceedings of the 2006 symposium on Eye tracking research & applications, pp. 59–66, 2006.

BibTeX | Tags: Eye writing, Gaze-based assistive technologies, Usability and UX evaluation of gaze-based interfaces

11.

Aoki, Hirotaka; Hansen, John Paulin; Itoh, Kenji

Towards remote evaluation of gaze typing systems Journal Article

In: Proceedings of COGAIN 2006, pp. 96–103, 2006.

BibTeX | Tags: Eye writing, Usability and UX evaluation of gaze-based interfaces

12.

Vesterby, Tore; Voss, Jonas C; Hansen, John Paulin; Glenstrup, Arne John; Hansen, Dan Witzner; Rudolph, Mark

Gaze-guided viewing of interactive movies Journal Article

In: Digital Creativity, vol. 16, no. 04, pp. 193–204, 2005.

BibTeX | Tags: Gaze-aware systems, Usability and UX evaluation of gaze-based interfaces